In an article for The Conversation, David Chandross (Toronto Metropolitan University) and Raquel Meyer (University of Toronto) discuss their experiences designing game worlds that provide training for health-care workers. Developing games like “The Carthage Chronicles” and “Hypathia’s Guild,” the authors underline the importance of integrating contemplative learning into educational game design: that is, learning that focuses on values and attitudes, triggers emotional responses in learners, and leads to self-actualization. “In this way, learning is deepened beyond acquiring knowledge and skills,” they conclude. “Instead, it’s grounded in reflecting upon and practising values and attitudes conducive to ongoing learning and celebrating a diversity of life stories.”